RE: Another suggestion for a game engine ammendment
One idea would be to allow "partial retreats" just as (I think) Napoleonic and Civil War games do. Instead of completely eliminating a stack that cannot retreat, then I think it determines the amount of empty space in neighboring hexes and disperses the remnants of the units into them.
I suppose you would still get the majority of your overstack eliminated in most cases, but in those cases where you have 51% stacking limit in one hex after assault losses, and they are trying to retreat into a hex with 50% stacking limit, then it could be greatly beneficial instead of losing 500 men because only 490 will fit in the hex.
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