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Explicit supply game
12-16-2008, 01:32 PM,
#9
RE: Explicit supply game
A couple of other suggestions on using explicit supply based on a number of plays with it:

1. If it is late in the day and you have units that are low fuel that have already moved in the current day, don't bother deploying a supply vehicle prior to midnight. It can refuel the low fuel units but a number of them will just go low fuel at midnight again. Best to wait until after the night fuel check to refuel, unless it is an emergency.

2. Similarly, if you have mobile units that haven't moved and it is late in the day, wait until after the fuel check turn to move them - they won't use any fuel if they haven't moved, so it will help save supply for other uses. Of course, emergencies might make this a worse choice than moving, but keep it in mind. I have usually done in the Bulge with the SS Panzer divisions releasing at something like the 2200 turn or just before that, I will wait to move them until after fuel is checked.

Rick
[Image: exercise.png]
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Messages In This Thread
Explicit supply game - by FLG - 12-14-2008, 03:08 AM
RE: Explicit supply game - by FLG - 12-16-2008, 06:08 AM
RE: Explicit supply game - by Vaevictis - 12-16-2008, 06:58 AM
RE: Explicit supply game - by JDR Dragoon - 12-16-2008, 07:06 AM
RE: Explicit supply game - by Zemke - 12-16-2008, 07:10 AM
RE: Explicit supply game - by HMCS Rosthern - 12-16-2008, 09:19 AM
RE: Explicit supply game - by Mr Grumpy - 12-16-2008, 10:30 AM
RE: Explicit supply game - by Kuriltai - 12-16-2008, 01:19 PM
RE: Explicit supply game - by Ricky B - 12-16-2008, 01:32 PM
RE: Explicit supply game - by FLG - 12-17-2008, 02:30 AM
RE: Explicit supply game - by Aetius - 12-17-2008, 07:45 AM
RE: Explicit supply game - by Liquid_Sky - 12-18-2008, 06:01 AM

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