RE: Points for Assault battle ?
To Narwan & others as back on topic
We need to agree on some ratios for an defend & delay mission & trial them because as it stands being the aggresor is not a balanced game. If anything from my brief flirtation with new arty mod in 3.5 patch it will favour the defender more to.
Assuming a decent defender delayer what would you say are odds that give a roughly equal chance. Hard to say as time & low visibilty favour the attacker so decent vision 30 turns.
My view is defend is where the real problem is if assume Narwans mainly infantry defence so lots of units dug in which are hard to see let alone kill.
Perhaps for balance flags should give zero points (just deduct from totals at end). Still count for determining vic level but as defender starts with these he has those points from the start
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