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Anyone else ever had the game crash this way?
12-25-2008, 05:42 AM, (This post was last modified: 12-25-2008, 05:44 AM by Herr Straße Laufer.)
#12
RE: Anyone else ever had the game crash this way?
Alfons de Palfons Wrote:Extreme assault was on, yes.

I guess the terrain could not be factored in because there was no unit to base it on? Maybe that is where the crash comes from? The ultimate zero?

Alfons de Palfons Wrote:I don't think it is really gamey, as you have to make so much preparations for a potentially succesful assault. By the time the enemy unit retreats, there are many moves one would have done differently had you known the enemy would retreat. In reality it is also possible that an enemy has just retreated before an assault and the assault still takes place.

As long as you take your time you can circumvent game play?
Shooting to cause a retreat is one thing. Continuing a "non-assault" to prevent your unit from receiving opt fire is gamey.
In "reality"? You are kidding?
What is real about assaulting a hex to not receive fire. Wouldn't the assault be simply moving then?
Doing it to avoid opt fire is totally "unreal".
If Matrix wants to change assault to trigger opt fire and all units friendly and enemy are subject to the opt fire that would be another thing altogether, and a bit more "real"?

Alfons de Palfons Wrote:I think everybody would also prefer to assault into a minefield instead of walking into it, as the assault will assure no explosions are triggered.
Is that gamey?

Unoccupied by an enemy unit, yes, it is gamey. If you assault into a minefield to attack a unit which is there, it is not gamey. Matrix will have to change that to trigger the minefield and make it other than what currently exists as a result of that assault?

Alfons de Palfons Wrote:Is it gamey to make tanks retreat and then shoot them in the back when you have armor facing on? I think all of the players to some extent use the game engine's limitations to their advantage.

When both players agree to armor facing, that becomes part of the game. It is not gamey.
It is not even a good example of gamey in light of non-assaults into empty hexes to avoid opt fire. You just never liked armor facing effects. Thank goodness they are optional?

I will have another thing to discuss with my opponents prior to play. You are presumptuous to assume that "all players" take advantage of the game's limitations?
You would be the first that I have seen do it (or admit to doing it), thinking it is part of the way the game should be played, and then expecting us to go along with it.

I would lean as far as saying that assaulting into an empty hex is a "stunt method". I would not accept it as part of the game.

Similarily, until, or unless, you take armored facing out of the game (and ruin it for a lot of players in the process) shooting at the rear of a retreated unit is not a stunt, nor gamey.

RR
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RE: Anyone else ever had the game crash this way? - by Herr Straße Laufer - 12-25-2008, 05:42 AM

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