• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Needs improvement - reformation of HQ units
01-05-2009, 12:24 PM, (This post was last modified: 01-05-2009, 12:51 PM by Glenn Saunders.)
#12
RE: Needs improvement - reformation of HQ units
cavalry corps Wrote:Glenn

The game will be finishedin three turns I will send the file then

I have no before or after moments/ turns but you can see all the HQ unist in the Russina rear

Michael

If it is a PBEM game you will have BEFORE and AFTER turns attached to your messages or in ZIPs.

Nor do I see the logic in waiting for the next three turns to be played. If you have a file you think that shows an issue, waiting three more turns or any more turns for that matter will not provide any additioanl info and in fact it may obsure a possible cause.

Glenn
Send this user an email
Quote this message in a reply


Messages In This Thread
RE: Needs improvement - reformation of HQ units - by Glenn Saunders - 01-05-2009, 12:24 PM

Forum Jump:


Users browsing this thread: 11 Guest(s)