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Needs improvement - reformation of HQ units
01-06-2009, 06:01 PM,
#24
RE: Needs improvement - reformation of HQ units
Dear All



It seems that HQ units in the game are performing as intended



They are reforming on component units of their organisation although that sometimes means a corps and Divisional HQ ends up with an inf co a long way from the front

You can only use these HQ units for gamey purposes like air spotting or trying to seize VP locations. I would have like however to continue to use these Corps HQ during the game to attach units to ( that is what sparked my original post ) .



Looking at the map almost at the end of the game it looks a bit odd to see many corps HQ units having reformed on subordinate units wandering around the map.



I just felt that an HQ was better reforming on its parent HQ rather than on any unit within its remaining organisation. However I also see that an isolated organisation no matter how small may generate an HQ - KG style I suppose



As I said before Glenn and Edward have looked at the file and the game system is functioning normally.



Michael
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RE: Needs improvement - reformation of HQ units - by cavalry corps - 01-06-2009, 06:01 PM

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