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Intelligence in JTCS
01-15-2009, 06:26 AM,
#10
RE: Intelligence in JTCS
K K Rossokolski Wrote:Exactly so, Erik...it is a GAME...a game simulating actual combat in (mostly) a real historical setting. And in the real thing, you need to know the enemy situation on an ongoing basis. BUT you never do know this accurately, so therefore why should you in the game? I am not suggesting the information be denied, but that an element of uncertainty be introduced.

Well then just remove the wining and losing from the game too.

You don't always know who won and who lost the battle. So no need for results.

Actually just have a lose result............

Because in war nobody really wins.

Thanx!

Hawk
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Messages In This Thread
Intelligence in JTCS - by K K Rossokolski - 01-14-2009, 09:20 AM
RE: Intelligence in JTCS - by Jason Petho - 01-14-2009, 09:40 AM
RE: Intelligence in JTCS - by Scud - 01-14-2009, 10:05 AM
RE: Intelligence in JTCS - by K K Rossokolski - 01-14-2009, 10:59 AM
RE: Intelligence in JTCS - by K K Rossokolski - 01-14-2009, 11:03 AM
RE: Intelligence in JTCS - by Scud - 01-15-2009, 12:09 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-14-2009, 11:37 PM
RE: Intelligence in JTCS - by K K Rossokolski - 01-15-2009, 06:19 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-15-2009, 06:26 AM
RE: Intelligence in JTCS - by von Manstein - 01-15-2009, 05:27 AM
RE: Intelligence in JTCS - by Herr Straße Laufer - 01-15-2009, 07:55 AM
RE: Intelligence in JTCS - by K K Rossokolski - 01-15-2009, 08:26 AM
RE: Intelligence in JTCS - by Scud - 01-15-2009, 09:39 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-15-2009, 09:45 AM
RE: Intelligence in JTCS - by Scud - 01-15-2009, 10:15 AM
RE: Intelligence in JTCS - by Hawk Kriegsman - 01-15-2009, 10:18 AM
RE: Intelligence in JTCS - by Steel God - 01-15-2009, 10:29 AM
RE: Intelligence in JTCS - by Filthy-Missile - 01-15-2009, 01:12 PM

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