• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Supply Units
01-15-2009, 01:26 PM,
#2
RE: Supply Units
From ver 1.01 Release Notes:

"Supply units (supply icon) now have the following effects: Supply units increase supply level in each supplied location that can trace a path no longer than the supply radius to the supply unit. Additionally, supply units multiply supply distribution to adjacent cooperative units by 1.5. There is no effect on unsupplied locations."

So, they act like HQ's, for adjacent units; plus give a boost (how much?) within the supply radius.

Also, in some scenarios, they are filled up with trucks; this is so, for example, in Holland, A Bridge Too Far....and the effect of the trucks does seem to be less, if the unit is moved.
Quote this message in a reply


Messages In This Thread
Supply Units - by Pegasus - 01-15-2009, 06:56 AM
RE: Supply Units - by Currahee - 01-15-2009, 01:26 PM
RE: Supply Units - by Weasel - 01-18-2009, 08:01 AM
RE: Supply Units - by ralphtrickey - 01-19-2009, 02:33 PM
RE: Supply Units - by Currahee - 01-18-2009, 09:28 AM
RE: Supply Units - by Weasel - 01-19-2009, 06:01 AM
RE: Supply Units - by Antoni Chmielowski - 01-19-2009, 02:17 PM
RE: Supply Units - by Currahee - 01-20-2009, 01:40 PM
RE: Supply Units - by Pegasus - 01-21-2009, 03:51 AM
RE: Supply Units - by Currahee - 01-21-2009, 06:58 AM
RE: Supply Units - by Currahee - 01-26-2009, 01:02 AM
RE: Supply Units - by Currahee - 02-23-2009, 09:48 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)