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Destroying cannon in HPS games
01-15-2009, 07:10 PM,
#1
Destroying cannon in HPS games
Cannon in HPS ACW games can be agravating. You capture the guns and gain victory points, only to lose them if you spike the guns. To destroy them, you have to park a battery next to them and shoot until you score gun hits (nothing more fun that scoring 'fatigue' hits on :censored: uncrewed guns!). This is unrealistic.

An old tried and true method of destroying guns was to burst the barrels by packing them with charges and plugging the end of the barrel (also dangerous if your too close or the fuse is too short! :eek1: ).

I propose that HPS should patch the games to allow an undisrupted unit that began it's turn in the hex with uncrewed guns to destroy them at the cost of movement points and gun ammo (you have to get the powder from somewhere). If that's too easy, allow the process the possiblity to inflict some casualties (to represent a possible screw-up).

Havoc
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Messages In This Thread
Destroying cannon in HPS games - by Havoc - 01-15-2009, 07:10 PM
RE: Destroying cannon in HPS games - by fastphil - 01-17-2009, 01:16 AM
RE: Destroying cannon in HPS games - by eugene - 01-17-2009, 03:09 AM
RE: Destroying cannon in HPS games - by Havoc - 01-18-2009, 03:58 AM
RE: Destroying cannon in HPS games - by FM WarB - 01-18-2009, 10:44 PM

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