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A new way to set arty limits
01-17-2009, 12:46 PM,
#5
RE: A new way to set arty limits
Never thought the 10% rule made sense anyway. I don't think there should be any rule on how many points you can spend on arty. Why would you want to? I mean that, what good reason is there? I really don't get why people make such a fuss about arty. It's by far the weakest of the three combat arms in relation to its cost.
And on the other hand, if you want to buy realistic forces, 10% is often far too little (that always cracks me up, players who insist on both realistic forces and a 10% arty max). Any rule that gets in the way of buying actual historical force ratios is a bad rule as far as I'm concerned.

Same goes for those FO's. Many nations for much of ww2 didn't have large numbers of dedicated FO's while they did have a standard amount of arty. So I guess you can see I'm rather sceptical about the idea.
The ratio would need to be a minimum of 4 times the FO cost to be workable anyway as three times the cost won't buy you most medium and heavy off map batteries.

Narwan
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Messages In This Thread
A new way to set arty limits - by Weasel - 01-14-2009, 06:13 AM
RE: A new way to set arty limits - by Jolly Roger - 01-14-2009, 08:54 AM
RE: A new way to set arty limits - by Weasel - 01-14-2009, 09:56 AM
RE: A new way to set arty limits - by Jolly Roger - 01-14-2009, 10:17 AM
RE: A new way to set arty limits - by Narwan - 01-17-2009, 12:46 PM
RE: A new way to set arty limits - by zeiss - 01-17-2009, 11:53 PM
RE: A new way to set arty limits - by Weasel - 01-18-2009, 07:53 AM
RE: A new way to set arty limits - by Narwan - 01-18-2009, 01:24 AM
RE: A new way to set arty limits - by Narwan - 01-19-2009, 10:36 AM
RE: A new way to set arty limits - by Jolly Roger - 02-26-2009, 02:58 AM
RE: A new way to set arty limits - by Weasel - 02-26-2009, 04:19 AM

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