K K Rossokolski Wrote:Can anyone tell me how this works. Did a search in the electronic manual variable visibility, no joy.
Thanks
Here is from the manual Pages 52 & 53:
Weather (Visibility) – Each scenario has a Weather condition associated with it that limits visibility anywhere from a minimum of 1 (one) hex (if conditions list “night”) to a maximum of 20 hexes (if
conditions are “clear”). A scenario’s weather and visibility limits can be found by displaying the Scenario screen. Weather will not change during the course of a scenario. See the following chart for the list of possible weather conditions and the visibility limits associated with each.
During the course of a scenario where the visibility is set at 19 or below, the computer performs a random check at the beginning of each player turn to determine if the visibility will change. If it does change, it will increase or decrease by one hex to a maximum of 19 hexes and a minimum of 1 hex. At night, maximum visibility still varies, but darkness (how far the unaided eye can see) will increase, decrease, or stay the same. Darkness can vary from 1 to 3 hexes. All of these changes reflect the weather, cloud cover, and other random sighting factors that occur on the battlefield. To determine the current maximum visibility, check the status menu under scenario information or press the keyboard shortcut U to access the Unit Menu; there, current turn visibility is listed.
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I agree with Earl. Turn it off.
But, if the scenario designer wishes it to be used you may just have to suffer with it. Like the old joke, "if you don't like the weather, stick around for six minutes, it will change."
RR