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Supply Sources
01-31-2009, 03:09 AM,
#3
RE: Supply Sources
Zemke Wrote:Is this correct? A HQ's chance of making the "In command" roll, is directly related to the global suppy setting. In other words if the global supply is set to 50%, then all HQ on that side will have a 50% chance of getting out of command, or if not directly related, them seem to be related in some manner.

The Doc say - as I am sure you are aware:

> At the beginning of a player’s turn, a Command Test is performed for all HQ units for that side. The Command Test begins with the highest level HQ units for that side and for that scenario. Given a Supply value in the hex the HQ unit is in of X%, the HQ will be in command if a randomly generated percentage is less than this Supply value.

The part I am focusing on is: "...a Supply value in the hex the HQ unit is in of X%" and of course the Supply value for the Hex will depend upon the Supply Rules being used.

IF VST is off, then the global value is used.

Glenn
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Messages In This Thread
Supply Sources - by Zemke - 01-28-2009, 05:00 PM
RE: Supply Sources - by Zemke - 01-30-2009, 06:12 PM
RE: Supply Sources - by Glenn Saunders - 01-31-2009, 03:09 AM
RE: Supply Sources - by Zemke - 01-31-2009, 11:11 AM
RE: Supply Sources - by Glenn Saunders - 01-31-2009, 03:14 PM
RE: Supply Sources - by Ricky B - 01-31-2009, 01:36 PM

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