NGP'85 Patrolling feature....huh?
From the rules:
Patrolling
It is possible to put a unit with men (not vehicles or guns and not HQ units) into a Patrolling state. To do this requires the full movement allowance of the unit and the unit cannot be Broken. While Patrolling, the unit will negate the ability of any Partisan unit within Deception range of having any Deception effects.
What? I've had a unit in "T" mode drive right up on a friendly patrolling infantry unit-patrolling for numerous turns mind you-and the unit in "T" mode gets disrupted in the hex of the patrolling infantry.
Does this feature only work against partisans and not deception units? If so, why is the feature of patrolling in the NGP'85 game given there are no partisans?
Please elaborate.
|