JDR Dragoon Wrote:FLG Wrote:I think it would be harsh to have patrolling units automatically detect special forces units in deception mode. There is a difference between stopping the activities of a group of partisans, who are effecively low grade miltia, and uncovering a counter insurgency operation of the SAS.
Maybe a small percentage chance based on the quality of the deception unit.
I am not suggesting automatic detection. I am suggesting automatic suppression of the Deception units disruptive effects within the radius of the patrolling unit in question. So with .pdt values for Deception range set for 4, a patrolling unit would render any unit in Travel mode within a radius of 4 hexes of the patrolling unit immune to the disruptive effects of an enemy unit in Deception mode and within range (3xDeception Range)
Even so, counter insurgency units are trained to operate in areas which are patrolled. Having there effects automatically negated would seriously inhibit the abilites of deception units in the game.