Krak Wrote:Granted no game can be perfectly balanced. But balance should at least be a factor in any revamped design. I place much more weight on balance than a perfect OB. Just my opinion. And what OB is perfect anyhow? These are games after all, are they not? A game should be a fair contest. I guess others would probably differ on that. You need to decide whether you want to play a reasonably balanced game or.....something else :chin:
Well, "balance", particularly PBEM balance, *is* the sole purpose of the _Alt project. I am not sure what else to say. Is the _Alt campaign perfectly balanced? No, but nothing is as far as I am concerned. All you can do is try to get the thing as balanced as possible to allow a win for both sides for the majority of the results, other than that, it is 50% scenario "balance" and 50% player ability.
Actually there is something in the works to better balance the campaign, think more historical weather conditions. The Kursk '43 campaign was certainly not a dry, fair weather / sunny battle as it currently is made out to be -- the Germans were extremely slowed on many days by rain, bad visibility, and deteriorating ground conditions (particularly on July 5th, and from the 10th through the 13th (save the 12th for the most part)). This alone was probably the single most important factor in slowing the German advance.
(note: do NOT read too much into what I just said. Just know that the weather situation is being reevaluated. And I could be referring to visibility and ground condition settings in _Alt scenarios only, you just do not know.)