RE: Armour Effectiveness Modifier
There are many other factors utilized in determing the results of fire combat, and so an attack as in the second example, with an HA of 8 against a defense of 2, will have a huge advantage over an attack of HA 2 against defense 2. So I think all this adjustment is doing is reducing the huge advantage in the first case, but it will still be better than an attack with HA-defense. You would have a 400% attack in one case, modified by 1/2, and a 100% attack unmodified in the other case.
Try this out with on map results off, so you can see all the numbers used - it doesn't mean a lot to me because so many numbers impact the results, but it should give a feel for how things are implemented.
Rick
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