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SPMBT - area SAM - bug ?
02-18-2009, 07:26 AM,
#5
RE: SPMBT - area SAM - bug ?
Hello Klaus,

Area SAMS work similar to off-map artillery.. they nearly always have 200+ ranges..

the mechanics are such that the aircraft must at least appear at the map edge.. when it does so, it's not necessarily 'on the map' (even if the map edge is only a few hexes away from the SAM).. but the AREA SAM can see to engage.. if the aircraft stand-off weapons have a greater range than the SAM, the A/C shoots first then the SAM.. otherwise the SAM will engage first..

For Helo's AREA SAMs are relatively useless... the helo has to be outside the minimum range.. and the missle at such short ranges is very easy (in game terms) for the helo to see the launch plume and run for cover.. which is why the hit numbers for AREA sams are generally very low when used against helo's..

better to use radar AAA, or local SAM defense.. IE: those weapons that were developed particularly for use against helos and aircraft that are hiding in the weeds.. usually these units in the game are the SP SAM launchers, not the emplaced ones..

Greybeard
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Messages In This Thread
SPMBT - area SAM - bug ? - by Jolly Roger - 02-18-2009, 03:18 AM
RE: SPMBT - area SAM - bug ? - by seabolt - 02-18-2009, 03:25 AM
RE: SPMBT - area SAM - bug ? - by Narwan - 02-18-2009, 04:48 AM
RE: SPMBT - area SAM - bug ? - by Jolly Roger - 02-18-2009, 05:34 AM
RE: SPMBT - area SAM - bug ? - by Greybeard - 02-18-2009, 07:26 AM
RE: SPMBT - area SAM - bug ? - by Jolly Roger - 02-18-2009, 07:42 AM
RE: SPMBT - area SAM - bug ? - by Weasel - 02-18-2009, 12:30 PM
RE: SPMBT - area SAM - bug ? - by klanx171 - 02-19-2009, 11:50 AM

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