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Armour Effectiveness Modifier
02-20-2009, 04:35 AM,
#8
RE: Armour Effectiveness Modifier
Dog Soldier Wrote:True, unless after three days of continuous use the Panthers are now 150+ fatigue and you assault them with lots of fresh reserve T-34s. Assaults are what were used most at Kursk. The fight was close range in the undulating hills and very deadly.

Dog Soldier

I'm ain't assaulting no 90 vehicle Panther unit no matter how tired it is! :)
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Messages In This Thread
Armour Effectiveness Modifier - by Lien Leposh - 02-17-2009, 08:30 PM
RE: Armour Effectiveness Modifier - by Ricky B - 02-18-2009, 01:32 AM
RE: Armour Effectiveness Modifier - by Liebchen - 02-18-2009, 05:47 PM
RE: Armour Effectiveness Modifier - by Ricky B - 02-20-2009, 01:30 AM
RE: Armour Effectiveness Modifier - by James Ward - 02-20-2009, 04:35 AM
RE: Armour Effectiveness Modifier - by Liquid_Sky - 02-20-2009, 06:12 AM
RE: Armour Effectiveness Modifier - by Liquid_Sky - 02-20-2009, 06:14 AM
RE: Armour Effectiveness Modifier - by James Ward - 02-20-2009, 10:07 AM
RE: Armour Effectiveness Modifier - by James Ward - 02-21-2009, 12:58 AM
RE: Armour Effectiveness Modifier - by Jison - 02-21-2009, 01:16 AM
RE: Armour Effectiveness Modifier - by James Ward - 02-21-2009, 03:37 AM
RE: Armour Effectiveness Modifier - by Liebchen - 02-21-2009, 08:04 AM
RE: Armour Effectiveness Modifier - by alaric99x - 02-21-2009, 09:59 AM

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