• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Disruption recovery
03-02-2009, 04:28 PM,
#17
RE: Disruption recovery
Yeah, I bank on knowing what units get back replacements and use them in combat more, because I know I can rest them and regain strength.

Okay..I ran my own test....set up the same flak unit, at the same low ammo/low fuel status, and at 8/12 vehicles.

After 10 turns, I went to 9 vehicles. After another 20 turns, I went to 10. SO you do get recovery (The replacement rate is zero for the flak unit), albiet very slowly for this particular unit. So I suppose its just been a random number thing. I do have some units that have been digging in for 4 days (and accumualting fatigue every night) that have yet to finish their improvement into a trench, so I know its possible :)
Quote this message in a reply


Messages In This Thread
Disruption recovery - by D-Day_Dodger - 02-25-2009, 10:34 AM
RE: Disruption recovery - by Ricky B - 02-25-2009, 10:44 AM
RE: Disruption recovery - by Dog Soldier - 02-25-2009, 11:20 AM
RE: Disruption recovery - by alaric99x - 02-25-2009, 11:44 AM
RE: Disruption recovery - by Ricky B - 02-25-2009, 01:24 PM
RE: Disruption recovery - by alaric99x - 02-25-2009, 07:52 PM
RE: Disruption recovery - by D-Day_Dodger - 02-26-2009, 11:35 AM
RE: Disruption recovery - by Liquid_Sky - 02-27-2009, 03:13 AM
RE: Disruption recovery - by Ricky B - 02-27-2009, 04:47 AM
RE: Disruption recovery - by Liquid_Sky - 02-27-2009, 07:09 PM
RE: Disruption recovery - by Ricky B - 03-02-2009, 12:35 AM
RE: Disruption recovery - by Dog Soldier - 02-28-2009, 09:41 AM
RE: Disruption recovery - by alaric99x - 02-28-2009, 10:19 AM
RE: Disruption recovery - by Mr Grumpy - 03-02-2009, 06:50 AM
RE: Disruption recovery - by Liquid_Sky - 03-02-2009, 03:59 PM
RE: Disruption recovery - by Volcano Man - 03-02-2009, 04:11 PM
RE: Disruption recovery - by Liquid_Sky - 03-02-2009, 04:28 PM

Forum Jump:


Users browsing this thread: 6 Guest(s)