Alfons de Palfons Wrote:There is far more planning and tactical vision involved with EA than without EA. In other words you have to be more creative and use more coherent plans now to be succesful. On a smaller level: if you want assaults to be succesful, you need to take more into account than just making sure the enemy is disrupted. So this also requires more skill than without EA.
With the old rules it was more a matter of doing the Surround, disrupt etc trick wherever you could. For this, just some unit handling skills and very short term planning are needed, I would hardly call these tactical skills.