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Explain that to those that never got the hang of it?
That's not hard to explain at all.
They were not marginally competent at the game.
The only people who I have ever seen complain about surround, disrupt assault had rather poor win / loss ratios and from my experiece with some of them directly were not very good at the game in any phase of it.
I guess this might explain why so many people come and go. I've nevered played the S D C method of play and don't think it represents the reality that people say they want. Why is it that some of the people want reality up to the point that it interfers with the way they play the game. There is no way that as many assults that happened before the 1.04 really did happen in WWII. So do you want reality and the 2 million units that go with it along with the more realist assult or do you want the game designed 200 different ways for each persons and the way they want to play. Jason has done a lot of hard work and I believe that he along with the rest of the gang working on the game are doing a good job. I don't understand all that Jason said about how they figured out the new assult combat tables but its a lot more time than I would ever be willing to, So Jason thanks for the work.
I'm not good at the game and I know it, I play it for fun you know something to keep me busy. The sun will rise tomorrow if you lose because you cannot assult your way across the battlefield. I've had it done to me and you know what I played that person a lot of times because its just a GAME. At least now I know that with a losing record I'm concidered incompetent and not marginally good in any phase of the game. Now I wonder why people don't stay and play games here