RE: Proper protocol for intellegence gathering?
Stacking limits were removed for incoming reinforcements some time ago. This was to allow for large stacks of reinforcements to enter the scenario caused by variable entry times triggering all on the same move. Not a common occurrence.
While it is possible to then move these large stacks, They have problems with road limits once they hit a non clear terrain road hex. Eventually one would break the stack down any how as keeping it in one lump at the front would because it to attract all kinds of enemy fire. If I was facing such a stack, I would look for a way to smash the units protecting it's flanks. Then it would become a 1 km POW camp.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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