RE: Kharkov 43 Manstein strikes back Alt
Another thing that is "Critical" to balance in a long campaign is the replacement rate. For example in my F40 game with von Nev my losses for the German Army are almost at 50,000. But I have received almost 13,000 replacement troops after only just 58 turns. The base rate for the Germans is 6%. With A and B units this rises to 8 or 9%. In effect I have received approx 25% of my losses back after less than a week of fighting. My opponent is only receiving 2% replacements.
While I can see 5% or 6% rates for Armour is ok, IMO that kind of rate for Infantry is too high. Anyway I am not refering to this particular game (Kharkov 43) as I haven't checked it but from my own experience with campaign games its the first parameter I check. It's influence cannot be under-stated.
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