Jumbo Wrote:Hi Hawk,
I like your way of explaining how these losses came about. I have known for some time now (many years). That losses in CS can be attributed to many other things rather than an out in out kill. And that's a very reasonable and a good thing. However the CS way of simulating what happens over a 6 minute game turn in regards to loaded passengers is more than a bit extreme than it should be. The CS way of simulation is that if your transported troops and your transports comes under attack from practically any range by most any weapon in that 6 minute turned based simulation. Those transported troops are allmost allways wiped out as a fighting force. That certainly could happen of course given the type of weapons systems that may have attacked them over a 6 minute time frame. But from what I have seen across the board over the years, given what was being used to attack those loaded transports versus the transport type and who was being transported. IMO this 6 minute simulation is to extreme. I would certainly understand if transported troops took 2 or even 3 times the loss rate of none transported troops while under attack loaded on a transport. But wouldn't transported troops who were under the kind of attack that would wipe them out if they remained in the so called transported mode. Wouldn't it be reasonable to expect them to dismount those transports sometime during that 6 minute turn based simulation, In an attempt to not being wiped out as an effective fighting unit ?. How many times have we seen a loaded 3sp truck unit transporting up to 6sp infantry unit come under attack from even the extremes of the attacking units attacking range and seen an action result of passengers eliminated. It's incredibly common. But how common was that really under real combat conditions ?. I don't believe transported troops who did in fact come under fire were all most all ways wiped out as an effective fighting force as we are seeing presently. That's just my take on it. And I am aware that my views could be wrong given how the CS game was originally intended to be modeled.
Regards,
Eric
Hello Eric,
Actually trucks are a much more hardy than they used to be. Now they are not almost always wiped out.
In fact some have complained about that:
Quote:Krec Wrote:
Also i have notice sometimes i cant even kill transports with shots. Trucks should be dead meat almost everytime, but i am not finding that. This just adds to the littering affect.
To which I responded with:
Quote:I have to disagree with you here. You used to be able to wipe out a 6SP platoon of loaded trucks with a 1FP shot from a 1SP unit.
That is no longer the case, which is a good thing. The loaded transport being 100% destroyed when shot at went from 99% down about 70% with the other 30% being made up of retreats, a step loss (1 SP, 2SP, 3SP) or a no effect (lets face it your guys could miss)
I think the killing of unarmored transports is spot on!
I would think you might want to play a few more turns with the 1.04 rules and I think you will find that it is much better.
Thanx!
Hawk