RE: old H2H sounds
Hi Klanx,
There's no doubt that WaW handles sounds better than WinSP. This is the one area where I think WinSp is weaker than WaW. WaW has almost 700 sounds (though quite a few are duplicates), compared to 152 for WinSP. Which means WinSP can soon sound a bit repetative.
I think H2H replaces about 150 of the WaW sounds (of which about 80 are unique sounds) .
Some of the Cross Sounds may be a 'little strange' because there are only 152 sounds for an enormous OOB. So most sounds are used for several different weapons/vehicles, which has led to compromises. Artillery is a good example, as some arty sounds are also used for smoke rounds, cannon shots and vehicle explosions.
In the earliest release of Cross Sounds I had a long aircraft sound, which I really liked; but in WinSP, some aircraft (like bombers) use that same sound over and over again - I guess an old original DOS work around to try to use the same sound in two different ways - and the long aircraft sounds horrible when rapidly repeated.
But I encourage you to use the WinSP sound guide to switch out any sounds you like.
I would love WinSP to have an expanded sound map similar to WaW, and I've brought this up over at Shrapnel, but I don't think it's even on the table at the moment.
Meanwhile, it's a reason to still play WaW and H2H.
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