RE: What number of turns do you prefer in your SB scenarios?
When I first got into SB, I much preferred the shorter scenarios, probably because I was impatient. Now that I've played quite a bit more, I see the benefit to having a slightly longer type of game 16-20 turns, to allow for maneuver, but also short enough that it doesn't put the defender at the total disadvantage.
The big thing that a lot of players may not take into account is having to play on the defense, since I'd imagine most solo players take to the attack. If you're defending a town/villiage, you don't have a lot of room to move and the longer the scenario can go, the tougher it will be to hold those positions.
I do think that with the progression of the SB series over the last several games, the designers have really taken the defender into account and has balanced the scenarios out well enough that you can go 16-20+ turns and still have a viable defensive strategy that just isn't 'sit in place and shoot.' Some of the older titles playing on defense wasn't a whole lot of fun simply because you pretty much waited for the onslaught.
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