RE: Getting to know your Optional Rules II: Quality Loss Modifier
OK, this rule a lot more people seemed to use. As per the User's Manual.
When the Quality Loss Modifier optional rule is selected, then the casualty and effectiveness losses suffered by infantry, both Teams and Leaders, is affected by a factor that depends on the quality of the unit:
• Units of Quality A have their losses modified by 0.5.
• Units of Quality B have their losses modified by 0.75.
• Units of Quality C have no change to their losses.
• Units of Quality D have their losses modified by 1.3.
• Units of Quality E have their losses modified by 1.6.
I think most gamers can get behind this rule simply because it takes a unit's morale into account when figuring out casualties. I use it in both AI and PBEM games.
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