Dirk Gross Wrote:I think there was also discussion that it's not just a bridge, but the engineers are operating and/or maintaining the bridge. I have no problem with the current system. Changes could easily lead to "gamey" situations.
Exactly.
Besides, you can abandon it now - and if you built it with a Btln that can break into Coys, you can leave one coy behind. But I don't see transferring the bridge to another unit as something that will happen.
And dropping the bridge as a counter won't work either - as a counter can't occupy a hexside.
Glenn