steel god Wrote:But you know me Glenn, I'm anything BUT a programmer. ;)
I guess the basic issue here is we are content with the current implementation of the Bridge Rules. We feel the time it takes to build them is OK. We feel that an Engineered Bridge would require the unit to maintain the bridge and see no need to change this to allow for Engineers to switch who controls a bridge or whay allowing two bridges to occupy a hexside would make th game better.
....if it is not broken .... just why would this change make sense? Where are the examples where the existing rules are not working right?
Interesting discussion all the same but I can't see one thing I could use to convince John he should spend time and make chnages to the existing rule(s). Change for change sake doesn't cut it.
Glenn