• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Ai movement
05-10-2009, 09:35 PM,
#2
RE: Ai movement
yeah but the AI isn't that smart... it move the division on the "Arrow path" without regarding Roads, Forests, streams, ect....

unless that my rear area is a plain with "Clear" Hexes, i don't usually trust the AI to move.
Dany "BigBlock" Sakr
Beirut / Lebanon
Send this user an email
Quote this message in a reply


Messages In This Thread
Ai movement - by Bidermann - 05-10-2009, 08:55 PM
RE: Ai movement - by MasnarT - 05-10-2009, 09:35 PM
RE: Ai movement - by Bidermann - 05-11-2009, 12:47 AM
RE: Ai movement - by Volcano Man - 05-11-2009, 04:42 AM
RE: Ai movement - by Hank - 05-13-2009, 05:12 AM
RE: Ai movement - by Volcano Man - 05-13-2009, 08:09 AM
RE: Ai movement - by Glenn Saunders - 05-11-2009, 06:27 AM
RE: Ai movement - by Bidermann - 05-13-2009, 05:59 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)