Hank Wrote:I guess I'm not that familiar with what you're describing. I've always thought an engineer with bridging ability would first go into Bridge Ops mode for a turn or two (or 3 or 4); then it "Has Bridge"; then if you chose to disassemble the bridge to move the engineer it again enters the "Bridge Ops" mode. Is there another mode I've never seen?
I know you can also move that engineer across its bridge by putting it in Travel mode, cross the bridge then take it out of Travel mode.
I just noticed in a game I'm playing against he AI (Bulge) some German units crossed the Our River ... but are isolated. I put the AI on fast mode so I did not notice what happened ... how they got there ... or where they crossed ... I was busy away from 'puter doing honey do's when it happened.
I think what he is saying is that any engineer unit can move a foot unit across a river hexside. The moving unit must be in travel mode and the engineed cannot be in travel mode. They must be stacked. It takes the whole move to cross so you end up over the river in travel mode.
If you move away from the engineer or if the engineer moves away from the unit it becomes isolated until a supply route is opened. That's probably how the Germans got in the state they are in!