I was working on a new version (artillery were causing too much casualties, small units on protective terrain almost imprevious to enemy fire), you cand download it here.
I haven't upload that files earlier because I'm thinking about streaming a little the counter density, however it will take a lot of time, time I haven't right now.
So, use only assault resolution rule (from former 4 alt resolution rules)
Should be played with that Rules: Alternative Assault Resolution, Artillery setup, Low Visibility Air Effects, Counterbattery Fire, Night Fatigue, Programmed Weather, Limited Air Recon.
Explicit Supply is recomended.
About carpet bombers, yes they should be used against pre-set areas.
Here it is the main changes:
Changes from 1.2 to 1.3: (Thanks to Von Nev).
-Fixed Beach fire effect value to 200% from 10%
-Change all DD Sherman companies to “normal” Sherman companies (removing amphibious)
-Fixed Centaur treated like artillery units instead tanks.
-Standarized Ship ratings.
-Set Stockpiling to 0%
-Raised Axis Arrival Reinforcement Value from 10-20% to 40% (mostly)
-Fixing some minor errors.
-Added bunker/pillboxes East and West of Caen.
-Lowered maximum stack limitation to 1000.
-Lowered Allied Air Interdiction to 25% from 30%.