There are wide choices in Wargames on the market. Operational, tactical, hypothetical, historical.
Now, I'm going to admit that this was a subject of a thread on GameSquad brought up a long while ago when I was a SB newbie. One of the replies pretty much sums it up:
Quote:The thrill of holding your trigger while watching an enemy tank moving towards your positions.
Watching the sound of enemy artillery and waiting to see if they calculated the target hex accurately.
Silently watching enemy platoon coming into the killing field you deployed carefully. Trying to avoid your heart saying FIRE FIRE FIRE. No just wait one more turn.
Killing an enemy officer and pinning his squad with a sniper in the woods from 20 hexes. Redeploying the sniper and watching enemy throwing everything he has to the -now empty- hex the shot fired.
Tactical rules
O. Budak
What makes tactical level games so appealing to you?