RE: NO GERMANS! - Soviet AAR/DAR section
Once the other player announces a withdrawl, you have 5 turns left to play, then both players must hit the ceasefire button. Each player will send me the last turn along with their respective passwords and I will look over the map and the forces of both players. The player initiating the withdraw order will loose the whole map(most of it at least as things may be influenced somewhat by a battle that is close by. The withdrawing side may loose none, some or all of their heavy weapons depending on the situation.
More instructions to follow as more battles wind up.
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