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Assaulting
06-24-2009, 09:39 AM,
#6
RE: Assaulting
steel god Wrote:... but the designers intent from the very beginning is that rounding up prisoners (which the assault situations you are describing can be likened to) takes time and that's what the multiple assaults abstractly represent.

Exactly - this was first hand experience from Maj Greg 'Sturmer' Smith at the gulf war. Sturmer work with Tiller on the first title where many of the game basics were worked out.

As for the comments on the losses dropping predicably 240, 120, 60 ect, this is not something that you could repeat - each attack is a die roll and the results do NOT in any way relate to the previous attack on the same hex or some other hex for that matter.

Glenn
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Messages In This Thread
Assaulting - by Lien Leposh - 06-23-2009, 08:04 PM
RE: Assaulting - by Steel God - 06-23-2009, 09:21 PM
RE: Assaulting - by Lien Leposh - 06-23-2009, 11:06 PM
RE: Assaulting - by Ricky B - 06-23-2009, 11:46 PM
RE: Assaulting - by Steel God - 06-24-2009, 01:08 AM
RE: Assaulting - by Glenn Saunders - 06-24-2009, 09:39 AM
RE: Assaulting - by Lien Leposh - 06-25-2009, 12:17 AM
RE: Assaulting - by Glenn Saunders - 06-25-2009, 05:35 AM
RE: Assaulting - by Ricky B - 06-25-2009, 06:02 AM
RE: Assaulting - by Steel God - 06-25-2009, 06:48 AM
RE: Assaulting - by Lien Leposh - 06-25-2009, 07:20 AM
RE: Assaulting - by Dog Soldier - 06-25-2009, 08:30 AM
RE: Assaulting - by Krak - 06-25-2009, 09:20 AM
RE: Assaulting - by Dog Soldier - 06-25-2009, 09:44 AM
RE: Assaulting - by Lowlander - 06-25-2009, 11:56 PM
RE: Assaulting - by Lien Leposh - 06-26-2009, 01:01 AM

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