• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


game
07-19-2009, 04:11 AM,
#6
RE: game
Yes, I am aware of that, but what I really meant was the actual over all size of the economy. The first game I started was a July 1861 start date and the Union economy on Sgt Major level produces 100s of all types of resources. By comparison the game I just started with a Nov 1861 start date (also at Sgt Major level) the Union economy produces under 100 of everything. The trade off though is the Nov game (standard scenario I believe it's called) you start with armies fielded, whereas the July start you have almost nothing in the way of fielded armies. In the July start game I have not yet felt the need to impress anything from my Governors, and as a result they are all practically as happy as can be, whereas in the Nov start scenario I think impressing resources from the states will almost be required if you are going to expand your army/economy.

Aside from a couple minor quibbles I am really loving the game engine so far. I have the advantage of not having suffered through the PBEM and NW bugs in the early versions, so I'm not coming in with an attitude of disappointment; still I'm hoping this game lives up to it's promise as the treatment of the ACW I always sought.
Quote this message in a reply


Messages In This Thread
game - by Matrixation - 07-18-2009, 08:29 AM
RE: game - by Steel God - 07-18-2009, 08:49 AM
RE: game - by Ironclad - 07-18-2009, 06:04 PM
RE: game - by Steel God - 07-19-2009, 03:39 AM
RE: game - by Ironclad - 07-19-2009, 03:56 AM
RE: game - by Steel God - 07-19-2009, 04:11 AM
RE: game - by Ironclad - 07-19-2009, 05:22 AM
RE: game - by Matrixation - 07-19-2009, 06:24 AM

Forum Jump:


Users browsing this thread: 6 Guest(s)