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Valley Lake Playtest/Review Thread
07-20-2009, 05:26 AM,
#6
RE: Valley Lake Playtest/Review Thread
Just Finished this one TCP/IP. We Ceasefired on turn 45.
[Image: end.jpg]

I managed to cross the river at 3 places, my opponent said he set up defencive positions up the hill expecting me to attack up there, i held at the crossings but now my supply routes were cut by his many tanks, i just couldn't get my troops in HTs up to the front.

He counter attacked and pretty much swept me aside. Some very brutal artillary action on both sides, the 120mm proving very effective.

The 75mm Guns performed dissapointingly, they got a kill ratio of 1:1 on average. The gun HTs were also dissapointing.

Allied air power was crushing, 2 planes took out 3 tanks in one turn :( A stuka did turn up but was shot down before it could take anything out.

So what I think I'm gonna change is:

1. Give the Americans some .50 cal machine guns, the MG-42s have a significant range advantage over the BrowningM1919s

2. Double the arty at the half way point

3. Give the Germans a plt of StuGs

My opponent dissagrees with me on the last point but i think it's needed

My question to you: Was i just rubbish with the Gun HTs or are they any good?
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Valley Lake Playtest/Review Thread - by Joonny - 07-18-2009, 03:03 AM
RE: Valley Lake Playtest/Review Thread - by Joonny - 07-20-2009, 05:26 AM

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