• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Digging-in or staying put ?
07-22-2009, 02:17 AM,
#4
RE: Digging-in or staying put ?
Well, digging needs time, time and no enemy presence (arty is the diggers killer) but sometimes it could be a good idea, take a vital point needs all defense that you can give or repair a bad initial deploy in a scenario (allways see if all defensive works are at 100% not allways are in a good situation).

Use fatiged units for dig is a bad idea, you have less chance to made the defensive works and the unit cant reduce fatige and receive replacements (i never understand the second rule, what have in common dig and receive replacements???).

But dont worry, if the enemy has a big roller you dont need break your head in the to dig or not to dig dilema Big Grin
Quote this message in a reply


Messages In This Thread
Digging-in or staying put ? - by SuperIke - 07-21-2009, 11:32 AM
RE: Digging-in or staying put ? - by Ricky B - 07-21-2009, 12:46 PM
RE: Digging-in or staying put ? - by Mr Grumpy - 07-22-2009, 02:01 AM
RE: Digging-in or staying put ? - by Xaver - 07-22-2009, 02:17 AM
RE: Digging-in or staying put ? - by SuperIke - 07-22-2009, 10:50 PM
RE: Digging-in or staying put ? - by Xaver - 07-23-2009, 12:56 AM
RE: Digging-in or staying put ? - by James Ward - 07-23-2009, 01:24 AM
RE: Digging-in or staying put ? - by Xaver - 07-23-2009, 01:59 AM
RE: Digging-in or staying put ? - by James Ward - 07-23-2009, 04:16 AM
RE: Digging-in or staying put ? - by Mr Grumpy - 07-23-2009, 04:30 AM
RE: Digging-in or staying put ? - by Marquo - 07-24-2009, 12:55 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)