mwest Wrote:Changing original daylight scenarios to night is a HUGE "modification" that will severally alter the scenario game flow, tactics and the ability of forces to obtain various victory levels. Then, throw in other "oversights" like forgetting to include units that can use star shells, and you have a real mess! You have essentially "broke" the scenario!
Yup! That is what I thought. And, it would render the Blitz dBASE as a limited resource when checking for scenario balance, etc. when mixed, before and after, results are included?
Just the effect on movement alone goes a long way?
Though, as Erik pointed out, there are units in the scenario that can fire starshells. It was my misunderstanding that said there were none. :rolleyes:
RR