RE: Stealth Scenario Changes?
Star Shell Rules
- Any unit with an attack factor > 0 can fire star shells
- Base level of success = 40% + 5% x Co-located leader's Command Rating
- Each attempt (successful or not) requires 20 AP from the firing unit and any assisting leader
- If successful, starshell is fired (max range = 2 or 1/2 max range for indirect units) and number of star shells is decreased by 1. Starshells fired by indirect units appear immediately, not the next turn.
- If unsuccessful, APs are still spent, but no star shell is used.
- Star shell has a 40% chance of landing in the selected hex. Otherwise it drifts to one of the 6 adjoining hexes.
- Star shell illuminates the target hex and the 6 adjacent hexes. Illuminated hexes are considered "in LOS" similar to a day battle, but you don't spot units in those hexes unless they move or fire.
If you want more info, the rules for star shells are in section 5.22.2 of the manual (5.22 is Night Combat).
Mike
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