Montana Grizz Wrote:Occasionally the "beginner" might make some rule error such as occupying VP's with transports or blocking roads or visibility with same or perhaps continually exceeding the save limit, etc. These breaches of rules or ethics are almost always the result of not understanding the rules of the game and are quickly resolved.
I really don't care if a newbie starts his first or second or third turn and replays it, not because he has lost units, but because he thinks he has made mistakes in his first few moves and wishes to procede in a different direction. My reasoning being that, "A bad start usually will mean a bad game". How many of you wants to play a 20 move scenario knowing that they are going to lose after the 2nd move?
Pat, replays are covered within the club rules?
Occupying victory hexes or blocking with transports are "personal ROE's".
I've had to straighten out some beginner opponents in regards to personal ROE's. I point out their errors to them in detail and explain why.
I do not give beginners the "right to replay" any moves or a turn. You learn from making mistakes and not from making the "perfect moves"?
And, it is against club rules. :smoke:
With the new defensive strength of the transports I would doubly frown on them "holding" a victory hex or blocking roads, exit hexes, or retreat routes.
Most begginers will be told about ROE's right upfront and then I explain them along the way. And, on top of all else, I wll report a draw against the beginner to ease the pressure that may cause them to want to replay a turn or do something "funky" with transports.
But, that is just me? I don't care about the ELO rating. ;) :chin:
RR