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Site rules and rules carved in stone
08-12-2009, 04:19 AM,
#50
RE: Site rules and rules carved in stone
Hello Gamers….

I would like this whole thing to just go away :)

At no time was I looking for a BATTLE of WORDS

I had enough of that as a Union Rep for many years. My only point in the beginning was that all you have to do is DL the zip, play your turn, find opponents’ units with RECON. end your turn, delete the zip files and DL the zip again, start your turn again once you know the position of the opponent’s units. And this can be done as many times as you want with out being caught unless your opponent finds units which could not be reasonably found, and the key word is reasonable and this has nothing to do with the number of saves which is a totally different animal.. My good friend Mike whom I have been playing this game with since 1983 (Panzer Blitz/Panzer Leader) tested the PBEM playing your turn over and over and sure enough, it works. We now play F2F and generate our own games Army size and above, and which take months to play.

Thanks Mr. Road Runner for mentioning Panzer Blitz and Panzer Leader :) where LOS was sometimes resolved with a ruler of long piece of string :). Mr. Hawk, “mot” means “not”.

Well anyway I feel that the topic has been addressed from all points of view and lets just move on :) Please

Zap, as far as the Arty Thingy, I have noticed that while playing the AI and if I click on the Arty tab while the AI is moving, it will show the position of the AI arty, must be a Script error.

Best

Troll
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Messages In This Thread
RE: Site rules and rules carved in stone - by TJD - 08-07-2009, 12:08 AM
RE: Site rules and rules carved in stone - by TJD - 08-09-2009, 10:05 PM
RE: Site rules and rules carved in stone - by zap - 08-10-2009, 02:06 AM
RE: Site rules and rules carved in stone - by Troll - 08-12-2009, 04:19 AM

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