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Tough call?
08-17-2009, 11:48 AM, (This post was last modified: 08-17-2009, 11:49 AM by John Given.)
#5
RE: Tough call?
Hmm, best way I can answer that is to say that accidentally exiting a unit is one thing, but exiting a whole stack, especially when they are about to be destroyed, is another.

I would simply have the "offender" transfer the points of those units to the other side when determining victory points at the end. In other words, if you exited 30 total victory points worth of units, then add 30 points to the opponent score. Sort of like a "reverse" exit hex!

And nowhere are rules chisled in stone.

;)
Thus, what is of supreme importance in war is to attack the enemy's strategy.

Sun Tzu
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Messages In This Thread
Tough call? - by Montana Grizz - 08-17-2009, 08:00 AM
RE: Tough call? - by Skryabin - 08-17-2009, 09:21 AM
RE: Tough call? - by John Given - 08-17-2009, 10:04 AM
RE: Tough call? - by Montana Grizz - 08-17-2009, 11:17 AM
RE: Tough call? - by Skryabin - 08-17-2009, 11:51 AM
RE: Tough call? - by John Given - 08-17-2009, 11:48 AM
RE: Tough call? - by Herr Straße Laufer - 08-17-2009, 07:15 PM
RE: Tough call? - by Antoni Chmielowski - 08-17-2009, 12:08 PM
RE: Tough call? - by Herr Straße Laufer - 08-17-2009, 07:21 PM
RE: Tough call? - by Hawk Kriegsman - 08-17-2009, 09:35 PM
RE: Tough call? - by K K Rossokolski - 08-18-2009, 05:00 PM
RE: Tough call? - by Huib Versloot - 08-17-2009, 11:30 PM
RE: Tough call? - by Scud - 08-18-2009, 12:26 AM
RE: Tough call? - by Smedley - 08-18-2009, 01:26 AM
RE: Tough call? - by Montana Grizz - 08-18-2009, 04:51 PM
RE: Tough call? - by Herr Straße Laufer - 08-18-2009, 07:16 PM
RE: Tough call? - by Antoni Chmielowski - 08-19-2009, 03:56 AM

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