Von Earlmann Wrote:Good Lord................do people still think that the 6 minute time scale was ever really accurate in any version of CS?
<snip>
However, by damn you will never convince me that 6 mins a turn is any where near realistic in the overall concept of the game......then or now :-)
VE
No one is trying to argue to convince anyone?
I've seen, over the years, the steady creep of those who think that the game should model whole operations that cover days in one scenario. I think it should be done using multiple scenarios that cover those hours of those days, in a theme format. But, that is just me and I am not a scenario designer?
Six minutes is the scale chosen by the original designers. It establishes the size of the map hexes, range of fire, and how far units can move in the game.
Is it perfect ...
no.
Can a designer use artistic license and create an operation using the game (even if not by exact scale) ...
yes.
Can players enjoy what they want if all types of scenarios were made ... I sure hope so.
I guess neither is perfect?
I'll just be in the "stupid" camp that believes in the game scale in the parameters set by the original designers (based on the PanzerBlitz/PanzerLeader board games). I will not be convinced that operations covering multiple hours, over a period of days were ever intended to be part of the overall concept of the game. How many miles would that Panther be shooting? ;)
But, that is me and I also respect some of the work that you have done in creating your scenarios. I hope we can continue to disagree in a civil manner? :smoke:
RR