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DD Tourney AARs
08-20-2009, 09:28 AM,
#3
RE: DD Tourney AARs
"A Deadly Meet" EFII

12 turns and I am Allies.

Games begins as a draw.

Overall strategy: The Axis took my VP's at 11,15 and 16,18 on their first turn (Axis move first).

I have a major loss before my first turn and must obviously recapture 11,15 (a 50 point VP) or kill one hell of a lot of Germans.

I moved my T34-M41's with commander to 10,11. This provides me with visibility and direct fire opportunites on the VP at 11,15. I need not fear any return fire on my location because the Germans can't get anything there to fire on my tanks for several turns.

I moved by T34-M43's to 8,20 for shoot and scoot at 8,19 or 9,23 or eventual movement to 12,22 which provides a view of both VP's at 11,15 and 16,18.

I would use a spotter at 12,22 before moving tanks there because that hex also provides for visibility from German armor perhaps located to the northeast and out of range of Russian tanks.

The T-34's at 8,20 have the advantage of providing a staging area for any flanking manuever I might later make on the Germans left side.

I moved 2 AC's and 2 loaded scout cars to the 5,23 area for scouting purposes as well as combining with my tanks at 8,20 for the attack I have mentioned on the Germans left flank.

I moved all other units toward the VP at 11,15 (including my SU 75's), but stayed out of visible range of any German units.

I unloaded all of my infantry close to 11,15 on my second turn; fired on 11,15 with my tanks and took possession of the VP on my third turn.

My plan was to then move directly east toward the VP at 16,18 with my infantry supported by attacks on both German flanks by armor and some infantry I had in the southwest.

My opponent surprised me with a stubborn infantry attack on 11,15 combined with some support from German armor. It was a kind of forward defense of the VP at 16,18.

This continued attack cost the Germans some infantry and a few tanks, but I also lost some infantry and a few tanks.

The forward defense slowed me down considerably and put off my planned attack on 16,18 for too many moves for me to succeed with that attack. I finally cleared the highway between 11,15 and 16,18 - but a couple of turns to0 late to meet with any success.

The scenario ended in a draw with the Russians losing 6 T-34's and the Germans losing 3 IVH's and 3 StuG's.

I hope this works:

http://i784.photobucket.com/albums/yy130...lyMeet.jpg[/IMG]

I expect to learn a great deal from these AAR's as other (more experienced) partipants explain their moves.

Give a man fire and he'll be warm for a day.
Light a man on fire and he'll be warm for the rest of his life.

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Messages In This Thread
DD Tourney AARs - by Smedley - 08-19-2009, 09:05 AM
RE: DD Tourney AARs - by Montana Grizz - 08-20-2009, 06:07 AM
RE: DD Tourney AARs - by Montana Grizz - 08-20-2009, 09:28 AM
RE: DD Tourney AARs - by Skryabin - 08-21-2009, 06:48 PM
RE: DD Tourney AARs - by Scud - 08-21-2009, 12:55 PM
RE: DD Tourney AARs - by John Given - 08-31-2009, 08:22 AM
RE: DD Tourney AARs - by Herr Straße Laufer - 08-21-2009, 07:00 PM
RE: DD Tourney AARs - by Montana Grizz - 08-22-2009, 12:56 AM
RE: DD Tourney AARs - by zap - 08-30-2009, 03:45 PM
RE: DD Tourney AARs - by Scud - 08-31-2009, 08:43 AM
RE: DD Tourney AARs - by Smedley - 09-18-2009, 06:46 AM

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