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Kanev 922_01s scenario question...
08-22-2009, 09:53 AM,
#5
RE: Kanev 922_01s scenario question...
Dog Soldier Wrote:Interesting. With mismatched versions of the game, the scenario should fail to load and run.

Well, not exactly - there is a risk of a problem and there certainly will be a problem if the scn format changes. But every update is not a format change.

That said - I would alway run the current release and not try playing with mixed versions of the game or anything could happen.

In this case the current map file for Korsun is dated 16 Nov 2006 - at least that is the date of the file I have, it is possible mine could be newer again than release. The origianl game was released in 2002 and the date of the map file for that one is 11 March 2002.

I compared the two at the hex in question and there is a new bridge there at this location - and I can only assume I added it on input from someone on this. I checked my inbox archive for Nov 2006 and I don't see anything there. Sorry - I can't add any more to how or why it was added, but I can confirm indeed, between 2002 and 2006 a new bridge was added to the Korsun master map.

Glenn



The wired bridges feature is not needed if the game design did not require it. Engineers have the ability to blow up bridges when the wired bridges feature is not used.

Dog Soldier
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Messages In This Thread
Kanev 922_01s scenario question... - by Wolf Petr - 08-17-2009, 03:09 AM
RE: Kanev 922_01s scenario question... - by Glenn Saunders - 08-22-2009, 09:53 AM

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