Turn 17
Ive discovered something new about flamethrowers, if they start a shot and are killed before the shot lands it still lands.
DK's FT gets a shot off but Owls infantry fire back
here you can see the dead flamethrower and the flam still coming towards owl's troops.
Luckily for owl the FT misses and only pins his Plt HQ
Elsewhere DK rushes his AA halftrack up the road and it spots an enemy HT
It locks on and fires off a burst of AP
It scores a penetration and destroys the MG on the HT. Good shot the HT commander shouts.
To the west of the town square Owl orders one of his StuHs to area fire at what Owl only knows as "infantry" little does he know they are his .50 cal MGs!
The first shot misses but causes 2 casualties and pins the MG squad
The second shot comes in, causes no casualties but breaks the squad
The third shot comes in, causes 2 more casualties and routs the MG
In the east SNAFU for owl but DK still doesn't seem to realise it, he's sneaking his green zook team to investigate.