Turn 19, Owl and DK are moving at a pace, i had caught up in the past day or 2 but they've plowed on and are at least 5 turns ahead of me lol.
Owls HT after reversing into this house it bolts forward in panic but it succumbs to the 37mm gun of the MGMC.
The crew gets a face full of shrapnel.
I thought with DKs new cautious mentality he would stay and block off KG-Ds escape, but no looks like he's going in for the kill.
Owl is moving his LMG down through the woods, presumably trying to reinforce KG-D but he runs into a flamethrower team.
Owl is pulling back whatever infantry he has here.
Here we see that Owl is still trying to take out that flamethrower, but it's already dead!
Just so you know, there is a way to tell if contact markers are for live troops or dead. In the terrain indicator (circled below) if it is blank, then the unit is dead.
Now most times this wouldn't be anything more than a waste of ammo but when your troops are surrounded you need them concentrating on spotting enemies not targeting dead men ;)