RE: CS Game Scale - Manual Style
MrRoadrunner Wrote:
Make changes to scale and you get engineers that can build a bridge, clear a hex of wrecks, or sow a 250 meter hex with mines, ... in six minutes. Unless there is no downtime for the engineers, while everyone is resting? End Quote
This is a red herring!! What is the big deal re "scale" here. Ever since I have been playing CS, the sappers have been able to clear a minefield in one turn. And with laying mines, they don't have the problem with finding them first!! 6 SP sappers or 1 SP...... same time. Fit as many Eng platoons in a mined hex as you can, still takes one turn to clear*.
Live with it.
* For a one click minefield, undisrupted troops.
BTW who are the ""flex" crowd." I have seen nothing here advocating changing linear scale or platoon size.
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