James Ward Wrote:Maybe it would be unfair to make all cities/towns the same.
What about making just Rubble impassable except in T mode as a compromise? If it is difficult to deploy in a relatively undamaged city or town then one where roads are blocked, small bridges are out etc would be really difficult to fight from effectively, into or out of.
I don't think any major military in the world tasks armor as the primary force to take/defend urban areas. This is the one terrain aside from pillboxes/bunkers that AT guns should shine, particularly in Pzc!
That would be nice, but unfortunately you cannot define a terrain type as "T mode only". As a matter of fact, rubble is unique because it is not a terrain type per se, it is a modification of an existing terrain type and as such, you cannot specify anything for it in the PDT (but that is off the top of my head and I could be mistaken).